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How do I use the GTK with the Open Asset Import Library?

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What do you exactly mean ? You wanna build a 3d model viewer/editor ( or something like that ) and use GTK as your GUI system ? Then you should create a window, init  OpenGL context there ( assumed by your thread posted in "opengl" forums ) and then use ASSIMP to load your data and then draw it.


This guy on youtube has some neat tuts on gtk, old GL and assimp/manual model loading.


Look here for some open asset import library tut.


Here's another one libassimp tutorial.


Althrough, I would recommend to you to use Qt with OpenGL, if you need something like what I described above. But again - what exactly do you need ?

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Yes, I want to create a opengl application with GTK as the gui.

I am trying to assemble everything now, codeblocks, qt/gtk or sdl


Thanks for the links, I'll take a look at them


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