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How to increase monetization in online multiplayer games

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Hello everybody,


We (CasualKit) have developed a devkit for online casual multiplayer games that will increase your monetization without interrupting your gameflow or design. Our devkit enables your players to compete against each other for small real-money bets in challenges or tournaments..


Both turn-based and real-time online multiplayer games like quiz, sports, arcades and endless runner games are great for our devkit. But any online multiplayer games are suitable!


No need to worry about extra workload - we handle support, payment transactions, fraud protection, data storage and progress etc.


Please check it out on www.casualkit.com and we welcome feedback :)

We have more than 9 years of experience as game developers with more than 5 million signups so we know all about the challenges regarding earning money on games. Consequently we want to help other game developers with our new devkit that gives you new revenue opportunities - and no extra work is needed from you besides the simple devkit integration.


If you have any questions or are interested to make a partnership with us don't hesitate to contact me: jeppe@casualkit.com

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