I have created a simple console application that allows a user to manage a product inventory. After the user quits, it saves the data into a txt file. When the user opens the application again, it reads the information from the text file. I am using Inno to "distribute" the application. My question is, the program works, however, after installing it, it doesn't create the txt file, thus it can't read from it. Could this be a simple path finding problem? If so, how can I fix this? Below is the code in question:
side note: this is an application I developed but have to write a manual for it for my technical writing class. Thus, the reason for using Inno.
// File Name: ProductInventory.cpp
//
// Author: Travis Alt
// Date: 3/31/2014
// Assignment Number: 5
// CS 2308.256 Spring 2014
// Instructor: Jill Seaman
//
// An object that holds an array of Products. You can
// add or remove a product, sort the array by product name,
// get the total quantity in the inventory, or display the
// inventory in a table format.
#include <iostream>
#include <fstream>
#include "ProductInventory.h"
using namespace std;
ProductInventory::ProductInventory()
{
count = 0;
capacity = 0;
ifstream inFile;
inFile.open("inventory.txt");
if (inFile.is_open())
{
Product product;
string productName, locator;
int quantity;
double price;
while (getline(inFile, productName))
{
//getline(inFile, productName);
inFile >> locator;
inFile >> quantity;
inFile >> price;
product.setProductName(productName);
product.setLocator(locator);
product.setQuantity(quantity);
product.setPrice(price);
inFile.ignore(50, '\n');
addProduct(product);
}
}
else
{
inFile.close();
ofstream outFile;
outFile.open("inventory.txt");
outFile.close();
}
}
//***********************************************************
// ProductInventory: constructor of the product inventory
//
// size: size of the array
// returns nothing
//***********************************************************
ProductInventory::ProductInventory(int size)
{
//inventory = new vector<Product>;
count = 0;
capacity = size;
ifstream inFile;
inFile.open("inventory.txt");
if (inFile.is_open())
{
Product product;
string productName, locator;
int quantity;
double price;
while ((inFile.peek() != '\n') && (getline(inFile, productName)))
//while (getline(inFile, productName))
{
inFile >> locator;
inFile >> quantity;
inFile >> price;
product.setProductName(productName);
product.setLocator(locator);
product.setQuantity(quantity);
product.setPrice(price);
addProduct(product);
}
}
else
{
inFile.close();
ofstream outFile;
outFile.open("inventory.txt");
outFile.close();
}
}
//***********************************************************
// addProduct: adds a new product to the array. If the array is full
// it calls resize to double the size of the array.
//
// product: the product to be added
// returns false if there is a product with the same name and location,
// otherwise returns true if the product was added
//***********************************************************
bool ProductInventory::addProduct(Product product)
{
/*if (count == capacity)
{
resize();
}*/
for (int x = 0; x < count; x++)
{
if (inventory[x].getProductName() == product.getProductName() &&
inventory[x].getLocator() == product.getLocator())
{
return false;
}
}
inventory.push_back(product);
sortInventory();
writeToFile();
count++;
return true;
}
//***********************************************************
// removeProduct: removes the product from the list by hiding it
// at the end of the array until it is replaced by another product
//
// productName: name of the product to be removed
// locator: the location of the product to be removed
// return true if the product was removed, else return false if it
// can't find the product and location.
//***********************************************************
bool ProductInventory::removeProduct(Product product)
{
int index = 0; // index of where the product is in the array
for (int x = 0; x < count; x++)
{
if (product.getProductName() == inventory[x].getProductName() && product.getLocator() == inventory[x].getLocator())
{
index = x;
inventory.erase(inventory.begin() + index);
count--;
return true;
}
}
return false;
}
//***********************************************************
// showInventory: displays the current inventory in the form of
// a table
//
// returns void
//***********************************************************
void ProductInventory::showInventory()
{
sortInventory();
cout << "\nLocation Quantity Price Name" << endl;
cout << "--------------------------------------------------------------------------" << endl;
for (int x = 0; x < count; x++)
{
cout << inventory[x].getLocator() << "\t\t";
cout << inventory[x].getQuantity() << "\t\t";
cout << inventory[x].getPrice() << "\t\t";
cout << inventory[x].getProductName() << endl;
}
}
//***********************************************************
// getTotalQuantity: adds up the quantity of each product in the array
//
// returns total number of products in the array
//***********************************************************
int ProductInventory::getTotalQuantity()
{
int totalQuantity = 0; // initial size of the total quantity
for (int x = 0; x < count; x++)
{
totalQuantity += inventory[x].getQuantity();
}
return totalQuantity;
}
//***********************************************************
// sortInventory: reorders the array by name from A-Z
//
// returns void
//***********************************************************
void ProductInventory::sortInventory()
{
for (int i = 0; i < count - 1; i++)
{
for (int x = 0; x < count - 1; x++)
{
if (inventory[x] > inventory[x + 1])
{
Product temp = inventory[x + 1];
inventory[x + 1] = inventory[x];
inventory[x] = temp;
}
else
{
continue;
}
}
}
}
//***********************************************************
// resize: doubles the current size of the array if there is
// not enough space to add more products
//
// returns void
//***********************************************************
void ProductInventory::resize()
{
int newSize = capacity * 2;
Product *newInventory = new Product[newSize];
for (int x = 0; x < count; x++)
{
newInventory[x] = inventory[x];
}
capacity = newSize;
//delete[] inventory;
//inventory = newInventory;
}
void ProductInventory::writeToFile()
{
ofstream outFile;
outFile.open("inventory.txt");
for (int x = 0; x < count; x++)
{
outFile << inventory[x].getProductName() << endl << inventory[x].getLocator() << endl << inventory[x].getQuantity() << endl << inventory[x].getPrice() << endl;
}
outFile.close();
outFile.open("inventory_print.txt");
outFile << "Location Quantity Price Name" << endl;
outFile << "--------------------------------------------------------------------------" << endl;
for (int x = 0; x < inventory.size(); x++)
{
outFile << inventory[x].getLocator() << "\t";
outFile << inventory[x].getQuantity() << "\t\t";
outFile << inventory[x].getPrice() << "\t\t";
outFile << inventory[x].getProductName() << endl;
}
outFile.close();
}
bool ProductInventory::adjustQuantity(Product product)
{
for (int x = 0; x < inventory.size(); x++)
{
if (inventory[x].getProductName() == product.getProductName() && inventory[x].getLocator() == product.getLocator())
{
inventory[x].setQuantity(product.getQuantity());
return true;
}
else
return false;
}
return false;
}
bool ProductInventory::adjustPrice(Product product)
{
for (int x = 0; x < inventory.size(); x++)
{
if (inventory[x].getProductName() == product.getProductName() && inventory[x].getLocator() == product.getLocator())
{
inventory[x].setPrice(product.getPrice());
return true;
}
else
return false;
}
return false;
}
double ProductInventory::getTotalPrice()
{
double totalPrice = 0.0;
for (int x = 0; x < inventory.size(); x++)
{
totalPrice += inventory[x].getPrice();
}
return totalPrice;
}