I did have ideas of a mobile game that would be fun to play, so intense that require concentration but something that can evolve and be innovated.
Slicer(Inspired by Fruit Ninja)
- Is Similar to fruit ninja with Simple Mechanics but with Different Gameplay
- Utilizes the Full Swing System, To clear out Multiple Objects and Tap into the Power of Creation via Time itself where everything stops itself or the power of Space to control gravity to your whims.
-ISM-System(Personal Style) choose your Style of Gameplay on Based the Original, Slicing, Time, Space, ETC.
- Fever Pitch - Non-stop engaging SliceFest... Until you let one object fall and the game end in a heartbeat.
Surge(Inspired by Smash Hit)
- A game where you wield the power in your fingertips and blasting through the world
- Wield the Power of Ice to freeze your foes, Plasma to incinerate your enemies to a crisp or wield the powerful energy of Warhammer! There are many more power such as (Neon, Light, etc.)
- Blast and Swipe(close-mid range) or Charge yourself of Energy to obliterate obstacles and enemies in front of you. It's very different for each energy source
-Level up your energy Source increase your range, attack power and even Different charge attacks.
I'm creating action-packed mobile games, Which one of these two that you would like to play, What do you expect more from them and What do you suggest to make them more fun to play?