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Vmax,Vmin Compute Shader

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Short question . I've been reading up for a long while on the differences between Kepler,Fermi and Tesla . I would benefit of the video instructions Vmax and Vmin on my Fermi.

I'm afraid Video instructions are only for Cuda but are they aviable to the Compute Shader too or any workaround?

Thanks in advance


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When you compile HLSL code, it gets turned into D3D bytecode, and then the nVidia driver compiles this into nVidia assembly.

(Or when you compile GLSL, the nVidia driver directly compiles it into nVidia assembly).


If their drivers are any good, then simply write the equivalent code in HLSL/GLSL, and their driver will convert it into the most appropriate internal instructions.

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