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    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Leo Chiu

Xingshi-Cup” Design Competition 2014 here it goes!

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“Xingshi-Cup” International Household Appliances & Consumer Electronic Products Innovation Design Competition is hosted by China Industrial Design Association, China Household Electrical Appliances Association and the Administration Committee of  Foshan Hi-Tech Industrial Development Zone. Over the past 5 years, it’s earned success with its ever-growing number of entrants and entries and its ever-expanding region. Last year, it broke through the board lines, and it’s become an influential industrial design event worldwide.

 

Following its passion for industrial design, “Xingshi-Cup” furthers the matching between design talents, design works and manufacturers, encourages the union of industry, university and research, and seeks for talents and creative works.

 

With the courtesy from the community, here we announce the sixth “Xingshi-Cup” starts now in April, 2014. Compared to the past years, there’s a raise in the cash prizes. Cash prize for the First Place in the Student Group and in the Professional Group is now up to 50,000CNY (approx. 8,000USD), Second Place 30,000CNY (approx. 4,800USD) and Third Place 15,000CNY (approx. 2,400USD). The total value of “Xingshi-Cup” 2014 awards resumes over 500,000CNY.

 

Now that “Xingshi-Cup” is working with Foshan Hi-Tech Industrial Design Exhibition Hall, the excellent works of “Xingshi-Cup” will be displayed at the “Xingshi-Cup” sector in the exhibition hall.

 

Entry submission is available from April to September, 2014. Please submit your works before deadline at www.xingshicup.com. As the theme goes “Creative Future Creative World”, we look forward to your unique inspiring works!

 

Follow us on Facebook to get the latest updates of the competition. If you need help, please contact us through email or Facebook.

E-mail     2822631590@qq.com

Facebook  https://www.facebook.com/xingshicup

Edited by leochiu
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