Emancipation: strategy online game on persistent world.

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1 comment, last by AMCerasoli 9 years, 11 months ago

Hello everyone.

I just want to announce that I'll be working on my new game: Emancipation: Two Steps Back; a strategy game currently in development about building and managing stores, companies and public places in a persistent online world.

If you're interested you can:
- Visit my Indiegogo page, You know, why not? smile.png

I'm going to place a brief description: You enter this game as an entrepreneur of a new society. Among the buildings you can place and manage are: food shops, clothes shops, private schools, hardware shops, etc... In this game the people (bots with AI) depend on the businesses (players) that are created, and the businesses depend on each other. Example: You want to start a food shop so you need some materials; wood, bricks, etc...

After buying those materials (more about buying below) imagine that in a certain zone you see that a food shop would be a good business, so you go and build a food shop there to provide for the people of that zone. After that your shop is able to provide a certain amount of food, and you'll be able to earn money.
But a food shop also has expenses; besides paying your employee, someone needs to provide you the items you'll sell so you also need a provider. A provider may be another user or a big importer that is managed by the system. What is the advantage of buying from a big importer company managed by the game system? Well, basically that you'll always find what you're looking for; the problem is that prices change dynamically which means that sometimes you could find higher prices which will make you elevate your prices in comparison to other local shops. And what is the advantage of buying from local businesses? Well, sometimes, even when local prices are higher, business managers could have bought a lot of items when prices were low, which means that they could have lower prices than direct importers. So it's better to always check prices constantly in order to get the best one.
I draw this to use it as a prototype:
prototypeConcept.jpg
This is a real in-game pre-pre-pre-Alpha Image:
pre-Alpha_-_In_Game.jpg
Tell me what do you think? biggrin.png
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Progress progres! The GUI still need some work but this makes me really happy, I'm saving all the buildings on the server.

Video

Help me fill the world with buildings! The server will be online a couple of days, it's just for testing purposes, the third building is not working redface.gif but it would be the same than placing other buildings grin.gif Someone? You don't need an account just press "send".

Windows 32bit binaries

[attachment=21791:Emancipation.png]

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