Jump to content
  • Advertisement
Sign in to follow this  

Unity Move 3d Avatar(rigged model) for Android's app

This topic is 1581 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm newbie and I have to create an android's application in which a 3d avatar (Rigged model) must move according to the commands given.
I'm looking to find the best solution to do that.
I was thinking to use unity3d and Android language, have you some guides to suggest me ? 
Or I can use QT5.3 instead Android language and easily make thus a cross-platform app, but with QT I don't know which 3d engines are compatible.
I saw at this link : https://qt-project.org/wiki/Using_3D_engines_with_Qt , but are it compatible with android ? 
And another doubt : there are a lot of guides for Unity3d and this is perfect for the beginner , in the other 3d engines I don't know.. wacko.png
Or can I use unity 3d and qt togheter ? biggrin.png
Can you help me ? smile.png I try to find what I have to use before to study useless things for my goal and then I will look for documentations, guides and tutorials smile.png
p.s : I don't know if this post place is correct or if I had to post in "for beginners" section .. sorry :/
Edited by aeroxr1

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!