thank you, that is it
also, does anyone know how to do my texture coords seperate from my cube, because the sides are just lines that correspond to a pixel on the side
thank you, that is it
also, does anyone know how to do my texture coords seperate from my cube, because the sides are just lines that correspond to a pixel on the side
also, does anyone know how to do my texture coords seperate from my cube, because the sides are just lines that correspond to a pixel on the side
You will need to do separate sets of texture coordinates for each face (and hence, separate vertices).
In general, it is very hard to draw a textured cube using less than 24 unique vertices, because each corner vertex will need to be a member of three distinct faces, each with its own UV coordinates.