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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Beatsforyou

Planing and just feedback on what to do

4 posts in this topic

Basic information about myself , i'm 16 years old and my aim is to make games for a living. I have a website and made my game so it works on HTML, http://www.morphstudios.co.uk/Game/Game.html . I need help with a number of things like making assets and planing! also would love to have some pointers on where to get feedback etc, Heads up the contact tab on my website doesn't work and also need help with that! Thank you!

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You'll need to be a bit more specific in what you're asking. Try rephrasing your questions to tackle individual problems.

 

Game looks like it's progressing alright. I like the groovy background music.

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Hello sorry for the late reply I didn't get any notification. My biggest problem at this moment in time is actually planing what im going to do, I don't know if there is a planing template that I could use or something along them lines. My second issue is getting sounds and making everything myself, I made the basic textures however they are really really bad, mainly the sky-box! and getting feedback about the game, I've gotten some feedback from Twitter however that's one or two people who gave feedback about the camera. Is there any other websites i could us as well as this one? Also Thank you very much NewVoxel for replying!  

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Thank you for your help! Sorry for the late reply dam GCSE exams getting in my way. I lll start work on the High score and ill try to add more game modes! Thank you very much NewVoxel for your time and advice! Have a good week!

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