• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Dalphin

GLbasic?

11 posts in this topic

Hello everyone,

I'm trying to learn java.

I'm just at the beginnen (at variables precisely), but it's already really hard for me.

So i saw someone, who started with http://www.glbasic.com/. It has to be much more easy to learn.

Is it a good idea to start learning this and then move on to Java, or doesn't have they anything to do with each other?

If you think this isn't a good idea, do you please have a good tutorial or way to learn Java for me?

Many thanks! 

0

Share this post


Link to post
Share on other sites

Here is a free e-book that is great for new folks to Java [LINK] . Just read it, and do the assignments.

 Excellent tool for new folks to programming.

( May also want to grab Eclipse IDE )

0

Share this post


Link to post
Share on other sites

Using external libraries isn't supported in the free version of GlBasic. No thanks.

 

Stick with Java, you will make it over the "syntax hump" at some point, and then it will all be about learning concepts.

 


I'm just at the beginnen (at variables precisely), but it's already really hard for me.

 

What specifically are you having trouble with?

Edited by minibutmany
1

Share this post


Link to post
Share on other sites

Well yeah i started with the oracle java tutorial, i understand it, till they explain some about variables and data types (http://docs.oracle.com/javase/tutorial/java/nutsandbolts/datatypes.html). There's a lot of theory, but for a beginner just as me, it's really hard to understand and remember, without any experience.

 

BTW: THANKS TO ALL!!!! I try starting udacity first then read the book and i hope i learn something from that

Edited by Dalphin
0

Share this post


Link to post
Share on other sites

It can be quite confusing at first, but data types are very easy once you get to use them a bit.

 A variable is a container that holds a specific type of information

A data type is what the information actually is.  ( IE: words, numbers, classes e.t.c. )

String w = "Hello World!";
int x = 1;
double y = 2.4;

String int and double are data types.

w x and y and variables.

 

 Note: All variables must have a data type when you first declare them.

Edited by Shippou
0

Share this post


Link to post
Share on other sites

Hi,

 

If you are having trouble learning JAVA, it's not a bad idea to start with BASIC. That's what BASIC was designed for anyways. To help people who have never programmed to learn the basics of programming. JAVA, C++, etc. are languages that you can learn later. I can tell you that today's BASIC is in most cases far from the BASIC that was first introduced long ago. In some cases like Visual Studio no matter what language you program in it all compiles to the same code (.net). So it just comes down to what you can understand. If you can't understand JAVA right now, learn BASIC and then move on once you are comfortable. I also tried to learn JAVA at one time, but then I went to BASIC and have pretty much stayed there ever since. 

-2

Share this post


Link to post
Share on other sites
Visual Studio no matter what language you program in it all compiles to the same code (.net)

 

Native C/C++ (without any MS's MFC additions) compile to the native PE executable format.
 

So it just comes down to what you can understand.

 

I'm not sure what compiling to .net has to do with anything really.

0

Share this post


Link to post
Share on other sites

 

Visual Studio no matter what language you program in it all compiles to the same code (.net)

 

Native C/C++ (without any MS's MFC additions) compile to the native PE executable format.
 

So it just comes down to what you can understand.

 

I'm not sure what compiling to .net has to do with anything really.

 

what I was trying to say is that in general Visual studio is designed so that a programmer can program in the language he is comfortable with and still produce the same type of .net compiled code. I'm sure you can do other types of compiles, but I was just saying in general. It all comes down to what someone can understand and a beginner should start off easy and then move on to harder languages. 

Edited by bigindie
-2

Share this post


Link to post
Share on other sites

But compiling to ".net code" has nothing to do anything.

 

 

 

a beginner should start off easy and then move on to harder languages. 

On learning, it depends on how someone learns languages. Some people like a top-down approach, which involves learning high-level languages first, then they move lower. For myself (and quite a few others), they prefer learning low-level languages first, then they learn higher-level languages.

0

Share this post


Link to post
Share on other sites
I think you would find learning BASIC to be very beneficial instead of trying to understand Java straight away.

And yes, GLBasic would be as good as any other place to start. The feature set isn't "limited" as some wag said.

It is easy to learn, fast to compile and programs run just fine on different platforms if you so wish.

If you feel the need to use a different BASIC, there is also PureBasic, Blitz Basic of various sorts and of course DarkBasic of various types - so there is a lot of choice.

Don't listen to neighseyers who still think BASIC is still stuck in the 1980's - it 'ain't - BASIC is just as capable as C/C++ or even Java. And yes, there are BASIC's for web server programming.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0