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Help in 3D game programming

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Hello is there any tutourials out there to teach people about making a 3d walking game (Terrains , Person , Camera with part of right hand seen) and making maps, and objects, and entities. I know C++ and OpenGl, but I just cannot make the game.

 

Help please!

Thanks in advance! 

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Yes...

 

Edit: I was just going to leave it at that, but I'll be less snotty and do a google search for you:

C++ opengl fps tutorial

 

That came up with a big wad of youtube tutorial videos, here's the first one: 

 

 

fps stands for First Person Shooter (which is what you were describing).

 

- Eck

Edited by Eck

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To expand on what Glass_Knife said, you may want to first attempt to create a simple raycasting game before moving on to a more complex project. [LINK]

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I know start small, so I am asking how to make a 3d walking game with the right hand being seen by the camera view (like minecraft), not fps.

Sorry if it is not clear.

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I know start small, so I am asking how to make a 3d walking game with the right hand being seen by the camera view (like minecraft), not fps.


That's a relatively large definition of small.

If you know OpenGL, can you create a first-person camera that flies around a world with some cubes or a terrain map?

Can you draw an arbitrary static mesh? Can you animate a mesh?

Something as "simple" as a game where you walk around terrain and see a first-person view of a 3D arm is more complicated than you might think. Break it into pieces and learn how to do each piece individually, then worry about combining them into a simple game.

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