My idea to promote my game. What's yours?

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10 comments, last by FishingCactus 9 years, 10 months ago


@Orymus3 Thx! I know that helping others would be great and I am doing my best to get my programmers on GameDev. I'll try harder! As for the niche, the thing is that when we launch the game on Kickstarter for the first time we touched the niche. We had 250 backers, all programmers. The problem is that I think that we afraid non-programmers which is sad because Algo-Bot can suit to puzzle-lovers too. It's hard to make people understand that! Programming is everywhere!

So your current challenge is to broaden your target audience then?

I suppose the website makes sense then, very "basic", and shouldn't scare off anyone with its complexity.

Have you tried tapping into college students and whatnot?

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So your current challenge is to broaden your target audience then?

I suppose the website makes sense then, very "basic", and shouldn't scare off anyone with its complexity.

Have you tried tapping into college students and whatnot?

Yes and yes but they are swamped by websites such as code.org etc... the guys from coderdojo tested our game but couldn't use it with their students because the game doesn't run on MAC for the moment. The kickstarter would help us to port it on other platforms.

Communication is not a job. It's a passion! Working on Epistory :)

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