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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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AndreeU717

What are the process to become Indie Dev?

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Hello, i was wondering what are the process to become indie developer! 

I want to also have a company name that i can use in my games (That have been made already)! I want to be able to put them out there for fun and enjoyment and eventually request a type of fee. I dont have an issue paying fees since i know it'll benefit me in the long run.

Also im not planning to hire other programmers since im sure i can create them on my own for now! 

 

All i want is to be able to register a company name, and a domain website, and be able to upload the games under my company and give people the opportunity to download and play them.

 

What i dont want, is to create a company name, then get bitten in the ass by government laws and sued. I live in United States, California! 

I want to get the basic done first before i begin thinking about creating a big company, im 19 in college for electrical engineering but i've been passionate about programming since 12, so im trying to take baby steps!

 

Thanks!

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1. What i dont want, is to create a company name, then get bitten in the ass by government laws
2. and sued. I live in United States, California! 
3. im 19 in college for electrical engineering... so im trying to take baby steps!
4. What are the process to become Indie Dev?


1. Unlikely you'd run afoul of a law over a name, incurring any government action against you.
2. Two options: (1) do a proper name search before registering or using your company name, or (2) don't create a company name yet. I recommend you talk to your local SBA office (sba.gov) and get some free advice.
3. Maybe a dba for the time being. Google it.
4. Make a game, get it published. If you make money, pay taxes on it. That's the broad answer to your broad question. You might want to ask narrower questions if you need narrower answers.
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1. What i dont want, is to create a company name, then get bitten in the ass by government laws2. and sued. I live in United States, California! 3. im 19 in college for electrical engineering... so im trying to take baby steps!4. What are the process to become Indie Dev?

1. Unlikely you'd run afoul of a law over a name, incurring any government action against you.2. Two options: (1) do a proper name search before registering or using your company name, or (2) don't create a company name yet. I recommend you talk to your local SBA office (sba.gov) and get some free advice.3. Maybe a dba for the time being. Google it.4. Make a game, get it published. If you make money, pay taxes on it. That's the broad answer to your broad question. You might want to ask narrower questions if you need narrower answers.

Yes sorry for my broad questions! I just have no idea were to begin planning this that I seemed to ask a horrible question. Okay I already have a we'll planned name for my company, I've search all search engine, Google,Bing,yahoo (only ones I know) and there no info on it! So I'm assuming it's available! How can I register that company name so that it belongs to me before someone else learns it ! After that I will look into taxes, and other basic fees, I want to take it little by little, but my most worry is the company name been taken! How and were can I register it for safety reasons! Also what are some basic fees that need to me payed besides the domain register?

Thanks and once again thank you for all your help!
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How can I register that company name so that it belongs to me before someone else learns it !


Google "how to register a trademark."
You'll probably find that you can't, until you're using it in "trade" (i.e. making money using it). And yes, you will need to hire a lawyer.
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Promit has hit the nail on the head.  Before even thinking about starting a company, make your game (or a significant chunk of it) first. 

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You've got it backwards and upside down. Make your game first, then deal with these things at the end of the process. You don't need a name, company, copyright, trademark, fees, domain -- none of it. Your planned name is not special, and besides you're not allowed to arbitrarily reserve a name forever. Doesn't even help you without a lawyer. It would be equally as effective to go to Kinkos and print off a gigantic sign with your imagined company name on it.

 

Make your damn game first.

I have already made multiple games that i want to use in my company ! (Only 2 Games), my goal is to have the company name etc all settle, but like you and everyone else mention, if i have to pay big fee and lawyers then maybe the best approach is to make a game that will earn a good profit to be able to afford those expenses or maybe getting a loan!

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