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halfapace rasterization with depth

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There is good, well known as i think article of Nick Capens

about half-space algorithm of trangle rasterization

 

http://forum.devmaster.net/t/advanced-rasterization/6145

 

i was checking this year ago or so and it worked - but this

is a version for 2d triangles without depth writing and i wonder

what to change here to transform it with full rasterization

with depth?

 

could someone help with that? tnx

 

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