Sign in to follow this  

Drag and drop in scene editor

This topic is 1265 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all,

What is the best behavior in a game editor when the user drag and drop from content browser ?

Two choices possible : Raycast using the physic engine or Raycast using ray-triangle algo.

Thanks

Edited by Alundra

Share this post


Link to post
Share on other sites


Raycast using the physic engine or Raycast using ray-triangle algo.

Well, these are two (almost) equal methods to determine a position in your game world, which has not a lot to do with behavior. Nevertheless, it doesnt matter very much as long as both methods have similar properties (find the same position, similar performance etc.). Best to use the methods which is most easily implemented and maintained, because a scene editor doesn't depend much on performance or pretty GUIs, it depends on keeping it low-budget, smart and useful.

Share this post


Link to post
Share on other sites

This topic is 1265 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this