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Acharis

Space empire building game

28 posts in this topic

I still get a problem with these independent planets... I don't know, it kind of feels wrong to me. I mean, Terrans auto colonize and sometimes (based on logical factors) that planet will join the empire and sometimes not. Is it just me or is this mechanic flawed?

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- make like 40 races (a bit insane biggrin.png), problayby just parametrized (like: Race A is scientific + aggressive)

 

I'm not sure why every race needs to start on exactly one planet, space travel is old, colonies have been built, wars have been fought and settlements have been annihilated,

so some 6-8 races spread out is believable, let them colonize different(and same) types of planets to give them unique colonizing patterns a portrait and an ability/skill

 


Althrough, I'm not sure what should happen if you attack a planet of that race (does other planets will help them?). Note I would prefer to not implement any sophisticated algorithms for neutrals, since that's not the scope of the game.

The other planets build more defenses/ships(since they can't arrive in time even if they wanted to help), and i think their diplomacy(willingness to join) should be partly dependent on their military strength anyway.

 

 

I still get a problem with these independent planets... I don't know, it kind of feels wrong to me. I mean, Terrans auto colonize and sometimes (based on logical factors) that planet will join the empire and sometimes not. Is it just me or is this mechanic flawed?

 

It's kinda boring, hence different races.

Another option is to have planets hold "friendly ties" with other planets and have their diplomacy towards the player be influenced by this.

It'd basically replace the physical universe's(as i think you described)


The galaxy is made of a few dozens of planets (not that many) connected by routes (so traditional here).

with diplomatic routes.

Make these routes overlap largely(aka planets make friends with neighbouring planets) and the player would be able to grasp these routes.

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You know, I don't want this so complex. All these neutral planets with their diplomacy and their fleets and everything...

 

I turns into a traditional full blown huge 4X :( I want something different, smaller, more minimalistic, cozy and somewhat unique.

 

 

Like the Emperor of The Galaxy feel. You have these planets (Terrans only or humanoids aliens as well) and they belong to you or are pathetic passive neutrals. You grab these planets (if you like them) and then improve and defend them and crush rebelions. Then comes the threat from the distant parts of the universe/galaxy and you need to fight to keep your empire secure.

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