Sign in to follow this  
Pedro Gomes

Memory match game - choosing engine

Recommended Posts

Hey, we have created a few small quiz games for iOS and Android and it's fine, but because we do it native so we have to code for both plataforms.

 

We are thinking of creating a memory match game, do you guys recommend an engine (Unity, Game Maker, or other) to this type of game?

 

Thanks

Share this post


Link to post
Share on other sites

I don't really understand what you mean by memory match, but if it is just some remember the sequence or some positions I don't think you'd need to go much further than Construct 2 or Game Maker.

Share this post


Link to post
Share on other sites

I think you should use a language/framework or an engine that you have interest in using for bigger projects. A smaller project like the matching game will be a chance for you to get used to the ins and outs of the language/framework or engine without dealing with too many complex programming problems. Then your next project can be more technically challenging, hopefully with fewer challenges related to the framework or engine.

Share this post


Link to post
Share on other sites

Personally, I think an "engine" is overkill for this type of game.  At the core, the game is really just a whole bunch of 2D images and audio with some logic behind it.  To me, a better solution would be to code the logic based around a common frontend and then code backends for each platform that you need.  This way, you are only rewriting the code that needs to be changed.

 

EDIT: However, this would depend on how you want to approach things.  Programs like GameMaker should be able to handle this kind of work with less hassle.

Edited by ByteTroll

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this