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xaratheus

Calling to the gamedev community

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Vidéo :

 
The Crowdfunding page : https://www.indiegogo.com/projects/myrpg
Dear community,
For a long time, game creation tools flourished through the web, allowing many people to create their own RPG. Everybody (including myself) worked hard on projects that were important to us. Some of them successfully published their creations, some didn’t, but the most important thing was the team work and the fabulous cohesion between participants.
Today, I’d like to present a new support in order to create video-games to your desires : MyRPG.
This name certainly means nothing to you as there actually are so many development tools, but let me explain why this one sure will gain your interest! (Beware, all that we’re talking about in that article is the product of a work in progress, currently in development)
 
Let’s take 2D and add an axis!
We all know RPG Maker XP and Game Maker, they allowed us to express our creativity without being concealed by our lack of knowledge in programming. Nonetheless, they are limited to 2 dimensions. Indeed, many of us would love to create 3D video games while keeping the speed and simplicity of the map edition. Well, that is exactly the purpose of MyRPG, through its very own 3D engine, based on Torque3D (which visual capacities are already known) with numerous additions such as a spell editor and plenty of other things. Give your players the ability to walk at night in a dark forest, holding an axe, Skyrim like!
 
vincen10.jpg
 
Let the tool be more simple, not the result!
Our software thereby allows striding the 3D path, as tortuous as it might be. We didn’t forget you, and we’ve been seeking to simplify our tool to the extreme, putting aside all streaks of complexity. Indeed, the main SDK for 3D game creation are very competent and allow doing huge amounts of things of all kind, but they are so complex that the user needs plenty of time to understand how to use it to create fights, manage resources, events and display. Once again, MyRPG is there to give you a wise mix between 3D performances and the simplicity of the SDK for 2D. Here is a screen of the actual edition interface, which we still need to simplify so anybody can use it without prior knowledge of it.
 
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Because multiverse isn’t only a scientific notion!
For non-initiated, a multiverse is a space where plural universes are coexisting. In MyRPG, this sentence gains all of its meaning with the infinite possibilities offered by our software in terms of creativity. You want to keep it standard and do a medieval game? No problem at all, but you have to know you can create a sci-fi universe too, as well as a contemporary or a fully invented one! At that point, I can already see you saying: “Ok, but we will have to create textures for all of those universes, that’s a phenomenal amount of work to do…”. It is indeed a colossal task, that’s why we already did it for you. No, you’re not dreaming: our graphical database is currently four times as big as the very first one of the extremely famous World of Warcraft! This library includes numerous textures, buildings, characters, sceneries, spells… Speaking of spells, they are generated by a specific engine using thousands of particles that can be generated at any moment (and are, of course, fully customizable)! Here is a simple fire spell on a poor enemy…
 
10150611.jpg
 
 
A skilled team behind an ambitious project
All of what you can see on the screenshots is already totally operational, and this includes the 3D engine, 3D display in itself, interactions between characters, fighting system and plenty of other things. [deleted by moderator]
 
 
vincen12.jpg
 
theo10.jpg
 
vincen13.jpg
 
 
 
[deleted by moderator]
 


More information to come in a few days! Thank you for having spent some time reading this!
The MyRpg team
 
 
PS : go check our website www.myrpg.eu for more information! Edited by Tom Sloper
recruiting

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Check the classifieds section. It's amazing to see how much effort people put into a post without checking if it's actually allowed. The crowdfunding part could however stay here I guess.

Edited by ProtectedMode

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