Jump to content
  • Advertisement
Sign in to follow this  
ScorpiusGames

[Game] I Shall Remain - Action Survival Role Playing Game

This topic is 1504 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

      Hello everyone,

  I Shall Remain is an Action Survival Role Playing game for PC. Situated in an alternate history at the end of the Second World War, when Nazis managed to release a deadly virus over US territory, the game tells the story of two brothers and their intricate relation with the apocalyptic world rising in the leftovers of the Z0M81 Pandemic ravage. The presentation takes the form of an old movie recording where the player is invited to take the lead and discover the truth about the strange infection and the unexpected future of the human race.

[VIDEO]https:

[/VIDEO]

Action Features
- Weapons - We have multiple weapon types, from melee to small weapons, from rifles to heavy machine guns and even flamethrowers and bazooka
- Throwables - Aside weapons the player can throw grenades and plant mines for infected to step on and explode.
- Pickables and explosives - The player can also pickup certain objects like barrels, crates and even other NPCs to carry and help.
- Controllables - From time to time the game offers the player the possibility to enter tanks or other vehicles and use their weapons to defend himself or a larger area.
- Buildings - Many unique buildings throughout the city to explore, each you can use differently, find cover in or loot.

33.jpg

Role-playing features
- Character progression - The player gains experience as a result of taking actions. Each action in game will award the player with experience points in attributes and skills.
- Doctrines - Doctrines enable your character to improve your attributes and skills or give you new abilities. Currently there's as much as 100 doctrines in the game.
- Economy - Serum is the center pylon of the game economy system and the exchange currency. Trade, train, buy.
- Quests - Like mostly everything in I Shall Remain, quests tend to resemble real-life scenarios thus everything is in to serve the purpose of the world and the story.
- Dialogs - The Discussion/dialog system in I Shall Remain is fully dependent on your choice thus drastically shaping the way your experience develops.

5.1.jpg

Survival features
- Infection - The Virus is actually the main villain in the game. Everything happens because of it and you will have to deal with it on a daily basis.
- Tiredness - Tiredness determines how much fatigue your character gathered, increased levels of tiredness affecting your health and stamina regeneration rate
- Scavenging - Throughout the game there’s hundreds of places you can scavenge for resources,
- Repairing - Every weapon in the game has a wearing off factor which determines how much you can actually use it until it breaks.
- Teaming up - There are as many as 7 special Teammates you can take with you in your journey. Manage them, give them weapons, and choose their path.

16.jpg

About Scorpius Games
- Scorpius Games is an independent game company based in Bucharest, Romania. We are focused on bringing new and interesting approaches to the gaming community. I Shall Remain is our major title and our most complex game to date.

Links
--------------------------------------------------------
Game main page - http://www.scorpiusgames.com/isrdetail/
Steam page - http://store.steampowered.com/app/293460
Game Trailer -

Combat gameplay video -

Non-combat gameplay video -

Screenshots - http://www.scorpiusgames.com/i-shall-remain-screenshots/
Tweeter - https://twitter.com/ISRgame
Facebook - https://www.facebook.com/ishallremain

7.jpg

Contact
--------------------------------------------------------
Contact email address - bizdev@scorpiusgames.com

 

Any feedback will be appreciated.
Thank you for your time.

 

 

Edited by ScorpiusGames

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!