Jump to content
  • Advertisement
Sign in to follow this  

Unity Objective System

This topic is 1407 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,

i wanted to discuss about the objective system, for the game i am currently working on in unity.
The character would roam around in a city just like in GTA, and depending upon the vehicle he picks up in the game, like a normal Taxi, Ambulance, police car, bus etc, he would get an objective/task to complete..like pick up a character from a point and drop at other point in the game and then earn cash after the objective is completed.

so now i have different vehicles and different objectives depending on the vehicle he picks.

Does anybody have an idea, about how can this objective system be stored and keep track of it.
Any Suggestions Please. smile.png 

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!