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Change GraphicsDeviceManager`s GraphicDevice in SharpDX

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I am using sharpdx with WinRT to develope DirectX app. I just started and confused with GraphicsDeviceManager. Does it allow to change or set adapter on which it created? (if I have few adapters for ex.) I didn`t find how to set it or change.

I can create new with GraphicsDevice.New(...), but it returns new device, which cannot be applyed to existing GraphicsDeviceManager.

Or at least If I want just to change Adapter - how can I do that?


Any ideas? Maybe someone already faced with this situation?

Edited by BlackJoker

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