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robirt

BSP

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robirt    127
ok i understand the basics of how a bsp works, you divide the world into small pieces and if you are in the parent, check each child, but i have no idea how to code it. I really want to make a 2d bsp to be used in a 3d world for rendering what can be seen and possibly collision. If anyone can explain or give me a link i''d appreciate it.

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