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23yrold3yrold

Simple source for a newbie would be nice

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Hullo. Is there a nice simple sample platform game with source out there? I''m working on my own engine, but I could use a little help getting the collision detection with different kinds of tile right (slopes, etc.). Here''s a page with examples of what I mean, but it''s more for overhead RPG''s; I want a platformer like Super Mario Bros 3: http://members.tripod.com/danielh7/tutorial.html So what I want is a nice small source file with the algorithm spelt out for me. I''m making progress myself, but not very quickly, and since I probably won''t have a chance to continue work on it for a few days, I thought I''d ask about it here and see if anyone could come up with something in that time. Thanks for any help you can give. Chris Barry

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im in the same exact boat myself, almost word for word exactly. I have done so much so far, I just need some help on this part.

except, lets not have completely allegro examples

Edited by - Ferinorius on November 6, 2001 3:54:28 PM

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well lesson 3 on that page has tut about walkability

"I pity the fool, thug, or soul who tries to take over the world, then goes home crying to his momma."
- Mr. T

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quote:
except, lets not have completely allegro examples
WHy not? So easy to translate to other API''s.
quote:
well lesson 3 on that page has tut about walkability
Not my kinda walkability

Chris Barry

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