Simple source for a newbie would be nice
Hullo. Is there a nice simple sample platform game with source out there? I''m working on my own engine, but I could use a little help getting the collision detection with different kinds of tile right (slopes, etc.). Here''s a page with examples of what I mean, but it''s more for overhead RPG''s; I want a platformer like Super Mario Bros 3:
http://members.tripod.com/danielh7/tutorial.html
So what I want is a nice small source file with the algorithm spelt out for me. I''m making progress myself, but not very quickly, and since I probably won''t have a chance to continue work on it for a few days, I thought I''d ask about it here and see if anyone could come up with something in that time.
Thanks for any help you can give.
Chris Barry
im in the same exact boat myself, almost word for word exactly. I have done so much so far, I just need some help on this part.
except, lets not have completely allegro examples
Edited by - Ferinorius on November 6, 2001 3:54:28 PM
except, lets not have completely allegro examples
Edited by - Ferinorius on November 6, 2001 3:54:28 PM
well lesson 3 on that page has tut about walkability
"I pity the fool, thug, or soul who tries to take over the world, then goes home crying to his momma."
- Mr. T
"I pity the fool, thug, or soul who tries to take over the world, then goes home crying to his momma."
- Mr. T
quote:except, lets not have completely allegro examplesWHy not? So easy to translate to other API''s.
quote:well lesson 3 on that page has tut about walkabilityNot my kinda walkability
Chris Barry
Your userbame will need to be changed when you turn 24. or to 24yearold23yearold3yearold
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