Render Flash SWF in OpenGL

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0 comments, last by 3TATUK2 9 years, 8 months ago

I've been programming for about 10 years now, and the majority of those years were spent using C++ to write small games and tech demos using Direct3D, OpenGL and the PSP's GU library for homebrew stuff. I'm pretty comfortable there! Now, I'm tackling art so I can start creating my smaller game ideas. I started learning Adobe Illustrator, and things are coming along. I've done some research over the years, and it seems like the only practical way of rendering vector-based graphics from Adobe products are from writing an SVG loader or an SWG loader/renderer.

Has anyone tried getting SWF files to work? I'd like to write a loader and renderer for only vector graphics and animations, then output the data into a proprietary format that my engine's code could load quickly.

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take a look at gnash/gameswf, or librsvg

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