What happened to Rastertek?

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28 comments, last by sampad_abbas1370 9 years, 4 months ago

If someone needs the dx11 base and terrains C++ sources, here are the conversions from d3dx to DirectXMath I did some time ago, the project and the solution files are in VS2013 format: http://1drv.ms/1BP63MU

Please note that code is provided "as is", and I didn't add particular stuffs except the math library conversions and some aligned allocations due __m128 use in XMMatrix and XMVector (sometimes even useless aligned allocations, but they still work rolleyes.gif ).

If you have issues opening the archive, please use the last preview of 7zip http://www.7-zip.org/

If you don't have Visual Studio 2013 you can install the express desktop version for free, or you can recreate manually the solution and the project files.

EDIT: I forgot to mention that those projects use DirectXTK as static library in the Texture class (I used DDSTextureLoader). https://directxtk.codeplex.com/

You need to link the library to the project, the default path I used is ..\..\..\DirectXTK\Bin\Desktop_2013\$(Platform)\$(Configuration)

"Recursion is the first step towards madness." - "Skegg?ld, Skálm?ld, Skildir ro Klofnir!"
Direct3D 12 quick reference: https://github.com/alessiot89/D3D12QuickRef/
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I was disappointed to find out the site was gone. Hopefully it will be restored. I did archive a few months ago, but I lost it due to ubuntu overwriting my whole hard drive.

Apparently the guy from twitter told me the person doing the tutorials permently stopped. Just completely stopped creating the tutorials. Here's my conversation snipplet of the conversation below.

Game Engine's WIP Videos - http://www.youtube.com/sicgames88
SIC Games @ GitHub - https://github.com/SICGames?tab=repositories
Simple D2D1 Font Wrapper for D3D11 - https://github.com/SICGames/D2DFontX

That's sad :\

"Recursion is the first step towards madness." - "Skegg?ld, Skálm?ld, Skildir ro Klofnir!"
Direct3D 12 quick reference: https://github.com/alessiot89/D3D12QuickRef/

I took the trouble to save the entire DX 11 Basic + Terrain tutorial from archive.org just in case that site were to vanish too or in case you need an offline copy. That complements Alessio1989's saved source code.

http://1drv.ms/1ookevH

It's sad that the site was deleted/the guy stopped doing the tutorials :/ I would of thought that if it was only the guy stopping making the tutorials that he could keep up the site still and just put a little side note saying these tutorials have been discontinued.

Problem is a site costs money to keep up, even if it isn't much. I'm guessing it wasn't worth his effort to keep it up. or maybe he was just having a bad day biggrin.png

I had saved some of the tutorials when I went on vacation some time ago: https://www.mediafire.com/folder/dvffhggtgvjo1/Documents

Haven't changed the files at all.

I don't really know good hosting sites, so if you know better then re-host the files there.

BIG thanks to Alessio1989, Fredericvo and lightxbulb, the files you shared are invaluablelaugh.png .

Thank you to those who shared their copies. I'm trying to find the Terrain source files. I have all the DirectX10 base tutorials (files and source in VS2010 format). I'd share but don't know a good place to put them. I also just finished getting all those files to coexist in one project (my way of learning).

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