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Rendering Vertex ?

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Hi, Is anyone aware of the ability for PR to render Colored Vertex? I am planning to change my Stars texture applied to a SPhere into some colored vertex to give a special effect to my space game. Thanks, Amadrias France

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That is what the RGB_* rendering methods are for. There is a tutorial in the PRO Edit documentation that explains how to add precalculated vertex lighting to a PRO file.

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So, if I understand well, you can with these functions add precalculated vertex lighting to a pro file...

But can I just build one lighted vertex and put it in front of a camera so I just have a kind of star without having to create an object or entity ?
In fact how can I do ?

Thanks,

Amadrias
France

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