Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Amadrias

Rendering Vertex ?

This topic is 6096 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, Is anyone aware of the ability for PR to render Colored Vertex? I am planning to change my Stars texture applied to a SPhere into some colored vertex to give a special effect to my space game. Thanks, Amadrias France

Share this post


Link to post
Share on other sites
Advertisement
That is what the RGB_* rendering methods are for. There is a tutorial in the PRO Edit documentation that explains how to add precalculated vertex lighting to a PRO file.

Share this post


Link to post
Share on other sites
So, if I understand well, you can with these functions add precalculated vertex lighting to a pro file...

But can I just build one lighted vertex and put it in front of a camera so I just have a kind of star without having to create an object or entity ?
In fact how can I do ?

Thanks,

Amadrias
France

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!