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Libgdx + Android SDK +Blender + Couple of sleepless months = My second 3D game

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I have recently released a 3D Android game using libgdx game engine. Used 3D APIs and 3D particles of libgdx along with bullet physics engine. Check out the game and let me know your feedback:
If you have any queries on libgdx 3D APIs I will be happy to help.

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