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      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Form Letters for Work

3 posts in this topic

Hi Everybody,


I hope I'm posting on the correct forum here.  I work at a company that uses dozens of form letters for communicating with customers.  It's extremely archaic, and I'm hoping to make some updates to our methods.  Basically, we have letters in Microsoft Word 2010 that use inserted Field codes to prepare these letters.  Every time a user wants to complete a letter, they have to tab through an Add-In box that asks for their name, telephone number, hours at work, Mr/Ms/Mrs., recipient first name, recipient last name, etc.  If you typo in a box, you have to tab through every option, start from the beginning, and find where you made an error.  Also, when adjustments need to be made to letters, we have to manually go through every letter to apply changes.  As you can probably see from my description, I'm not too familiar with this process, but I've made several adjustments that have improved it to a degree.


What I'd like to do is have a regular word document (or excel sheet?) that the user can either mouse click or just tab through, and then the fields would feed into the actual form letter.  Something like this:


User name:


Start Time:

End Time:


Recipient First Name:

Recipient Last Name:


So on and so forth.  Of course, I'm open to other suggestions, but if anyone can make suggestions on how I can best set up a system for completing form letters I'd greatly appreciate.  One other issue in mind is that we have some older employees (50's through 70's) that are limited in their ability to utilize a computer and adapt to new methods. 


Thanks in advance!

- W


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That sounds like a good workflow for Editorial


Editorial is a sort of "Document Automation" app for iPhone and iPad. Hopefully it will one day come to Mac or perhaps windows too. 


I believe PDF files can contain html text fields. 


You could use markdown to make documents easier. 


As a note, you can use HTML tags in markdown to add text areas


You will need a Markdown Editor


I personally use the free Mou Editor (Mac only), but I am sure there are other perhaps better editors (I haven't one for Windows yet that I prefer.) 


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Made this in about 20 minutes

It outputs the info to the document, and from there you can convert it to pdf or docx (using other workflows) or, open it in another app. 


If you have an iPad, and download that app ($7) then I can upload the workflow for you. 

Edited by Tutorial Doctor

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