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Italian girl wants to be a game designer

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In terms of the course, Im in UL doing the games development course there and its quite good. Certainly gives me a good grounding and the work experience program is very useful. Carlow has a good course too. Also Queens university belfast has some really good courses. I know this from meeting the guys at events like Games Fleadh. There are others too but those would be the ones Im most familiar with.

 I'll keep in mind these universities, but i think that i'll opt for a course with less access requirements mellow.png

 

 

 


I'm from the UK and my first game programming job was in Italy.  Crotone to be exact.

Really? blink.png This surprised me biggrin.png

Edited by DeveloperXS

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Hi,

can i ask you what's the real difference between a Computer Games Art degree and a Computer Games Animation degree?

I found these courses at Teesside University 

http://www.tees.ac.uk/prospectus/ug/UG_course.cfm?courseid=11&fos=1&fossub=2#coursecontent

 

and

http://www.tees.ac.uk/prospectus/ug/UG_course.cfm?courseid=205&fos=1&fossub=2#coursecontent

 

I can't understand why Games art and Games animation are in two different courses..

Edited by DeveloperXS

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Looking at the details, they appear to share many common modules, so there are similarities. However, it is a question of emphasis. For example, a gameplay animator will focus on living, moving content that will be included in the final game, where as a concept artist will generally be involved in early stages with static images as the art style is being established. The bigger the studio, the more specialised you're likely to be, in a smaller studio there could be just a single "art" person that does all these things and more.

 

I'd recommend you watch Double Fine's documentaries about their various projects "Massive Chalice" (free on Youtube), "Broken Age" (available if you back the project) or "Amnesia Fortnight" (free on Youtube), these will give you some sense of the different disciplines and how involved they are at different stages of a project, as well as being entertaining to watch.

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