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How do I achieve these type of Graphics?

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dsm1891    2746

I could be wrong, but I seem to remember this exact thread a few months ago? 





I have found the original thread, although it is slightly different, but answers may be  useful:


Also, the same poster of that thread made some attempts at replicating the art, and there are some good tips on that thread

Edited by dsm1891

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fireside7    213

They're using a level editor on the background and foreground.  Look one up such as tiled, or find a game engine that uses a tiled level editor.  All those squares in the background are just repeated tiles.  It saves a lot of memory and file size.

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