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Buella G

job requirements

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I'v been into writing chess engines since the age of 16 as a hobby, and realised, some people develop game-AI as a full-time job. Is there anyone on this forum, who works in a similar role, or otherwise has some first-hand experience about what requirements are usually needed for such a job?

I was thinking about spending max a year writing a starcraft engine, so I would have lot of code to demonstrate ( besides chess engine, and my eight years of unrelated professional experience ). But I have no idea if that is really worth doing, and if not, what would be an appropriate qualification.

If you have useful information, thanks in advance!

Edited by tejvagyok

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