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JensB

Game to try out a RPG system

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So, I wanted to play around with a skill based multiplayer RPG, in medieval fantasy settings.

 

Rather than developing a game or using a MMO builder / engine, I wanted to "proof of concept" it in an existing game engine.

 

But I need input on what game engine to use, here are my requirements:

 

 

1) Able to modify, quite extensively, the skills in the game (such as creating tradeskills, items that requires skills etc) - I want it skill based rather than class based if possible.

 

2) Able to create a decent size area for playing using stock graphics, including quest, gathering and npc combat

 

3) Set-up a small server, allowing a handfull of people to connect.

 

 

Any thoughts? I'm thinking Neverwinter night? Or am I better of using a MMO engine? I have a license to Realm Crafter, but havent used it much.

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Thanks - I'll take a look at it; I was hoping for something quite ready in terms of graphics etc as this is more of a test of an idea of a system.

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Take a look at Ryzom , an open source MMORPG.

 

You sure it's open source? I can't find anywhere to get at the source in there, nor the server software - I do see a post that they made their graphics free though...

 

Nm found it ;)

 

Still more suggestions would be good

Edited by JensB

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