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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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FTLRalph

[Free] Stick Nodes - Stickfigure animation app!

2 posts in this topic

ftl.png

Stick Nodes - A simple-yet-robust stickfigure animation program created with mobile devices in mind!

Hey guys, just got around to releasing my latest Android app.  To be perfectly honest, this probably isn't so much a "game" as much as it's just a fun way to spend some time - close enough, right?

Links
Google Play: [Free] [Pro]
SlideMe: [Free] [Pro]
Amazon: [Free] [Pro]
More info: [Website] [Facebook] [Google+]

The pro version has no startup ad and doesn't place a small watermark on exported animated .gifs, otherwise the two versions are identical.

About
You can get a lot more information / screenshots from the official website or the Google Play listing pages, but here's some quick info.

Stick Nodes is a simple-yet-robust animation program that allows you to create and animate stickfigures frame by frame (with optional built-in tweening) to produce an animated .gif you can share with others.

Some of the features include:

  • Automatic frame-tweening turned on/off with the click of a button.
  • Great variety in segment shape types allows for greater creativity.
  • Color/scale on a per-segment basis - easily color your stickfigures.
  • Ability to create, save, import, and share stickfigures you create.
  • Compatibility with Pivot-created .stk files (version 2.2.7 and earlier).
  • Pinch-to-zoom to make animating more convenient and simple.
  • Forward and backward onion-skinning for precise animating.
  • Clean, simple interface created with mobile devices in mind.
  • More stuff I'm forgetting...

Example
Here's a quick animation created by another user.
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Screenshots
Some screenshots to give you an idea of what the app looks like.
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It's a load of fun especially for those with a creative imagination, would love to see some examples of what you guys come up with!

 

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