Hi there,
I'm a newbie working on a project using Opengl ES 2.0 ,
I draw a polygon with one color, but when I take a screen shot, and zoom in, I find four color.
How can fix this? or where the problem may lie?
surface ? dithering ?
#1: Show your shader.
#2: It could be dithering. Disable it.
#3: It could be the way you took the screenshot. How did you?
L. Spiro