Hi friends , this is the link for the gameplay section of Fire Emblem Awakening: http://fireemblem.nintendo.com/gameplay/index.html
The game consists of:
- moving 2D sprites on a 2D map (level)
- limited 3D battle animations
- the story of the game is primarily delivered via cutscenes with 2D portraits and textboxes
Is a programmer who is familiar and has successfully delivered game projects using Unity able to create a TRPG with Unity? How technically difficult will this game be develop for a fresh dev studio with around 6-7 full time staff?
I also wonder what is a good estimated budget for a developing a TRPG similar to Fire Emblem.