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Abdou23

Creating a simple Strategy/Management game.

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I am a beginner in programming and decided to create a little simple( i think ) management game like "Shopping Street"  But don't know where to start, i'm aiming for touch devices so i don't want to over complicate the game in order to appeal to the casual audience. i do have some experience with SpriteKit. but don't know how to get going in this game, is there a guide or something that could help me? or does anyone have experience in these type of games who could help me ? 

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Hey Abdou,

SpriteKit seems like the right choice for a beginner. I have not worked with it, but it looks really simple to use. Maybe for getting started you should just search for a tutorial that leads you through the process of making a small game with SpriteKit. After you made that tutorial you should play around a bit with what you have made and try out some stuff.

When you did that I think you should be able to do your own game. Don't aim too high for your first game and try to think about what you need for your management game. Maybe you want to draw a shopping mall in the background and some buttons to do certain things on top of it. Start small and expand further.

Good luck and have fun.

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Hey Abdou,

SpriteKit seems like the right choice for a beginner. I have not worked with it, but it looks really simple to use. Maybe for getting started you should just search for a tutorial that leads you through the process of making a small game with SpriteKit. After you made that tutorial you should play around a bit with what you have made and try out some stuff.

When you did that I think you should be able to do your own game. Don't aim too high for your first game and try to think about what you need for your management game. Maybe you want to draw a shopping mall in the background and some buttons to do certain things on top of it. Start small and expand further.

Good luck and have fun.

 

Thank You Jonas for your answer, But as i stated i'm already familiar with SpriteKit & Objective-C/SWIFT, But most of the project i have done was some Arcade style games like "Space Invaders", "Flappy Bird" etc, my problem is not with the programming itself but with the way of thinking. for example if i set a certain goal for the player to achieve how to determine how many in game days should be sufficient to do that, minding the different income each shop generates, I never done a strategy game before so i'm finding a little trouble getting started.

Edited by Abdou23

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Ah okay. Now I understand your problem. I think the only way to figure it out is try. Setup a prototype. Get the minimum core game working and then try to tweak the parameters for income generation, ... till you think it is fun.

Just try stuff and if it does not work just redo it till it works. Game development is a lot of try and error.

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