Jump to content
  • Advertisement
Sign in to follow this  
spriggan

Resuming music causing differing play back speed in OpenAL

This topic is 1382 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, when I pause the music in my game by calling alSourcePause and then resume by calling alSourcePlay, the music plays at a seemingly slower speed, further pauses slower it further until eventually playing it at the original and correct speed. Does anyone know what would cause this to happen? My game is using one explicit thread and is win32 based. Thank you.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!