Time to unleash my baby on the world and see what everyone thinks.
I've put together what I hope is a novel game that combines a trading card game (think Hearthstone, though there are many differences) with a map-based wargames - you play cards to place units on the map, and can also move units about. It's a 2-person online game played on a small tile-based map - there IS an AI, but it's very crude at this stage.
64-bit Windows only at the moment, though I can do a 32-bit version if anyone wants it. The game IS cross platform though (written in QT/QML), Android version works fine on my Galaxy S3 and you can play PC against Android seamlessly. Mac and iOS versions should be easy enough in due course as well, but I don't want to support anything more than Windows for test purposes.
There's a rough-and-ready website with a couple of images, a relatively full description, and a link to download the software. You'll need a user account to play, but just email me and I'll set one up for you.
http://www.spiers-software.org/KC/index.htm
This is, at present, very much alpha-grade software rather than anything polished enough for real release. That said it's functional, playable, looks pretty good in most places, and I think it's fun. One of the main reasons I'm posting here is that I am trying to find alpha-testers. If you are interested or have any suggestions where I could go to find them, please email me. Feedback as well on whether it's worth me persevering at all would be greatly appreciated, as would any comments/thoughts/suggestions. Obviously until I do get a good few alpha-testers it will be hard to appreciate the game properly as there will be no-one to play against except the aforementioned woefully inadequate AI.
One important caveat is that the images used at present are largely placeholders - I have absolutely no artistic ability, and what I have drawn looks bad. Most of the images are 'borrowed' from the web without me doing the legwork to obtain proper copyright, and will have to be replaced. Needless to say, any volunteers to help with this side of the project would be warmly welcomed!
Mark
markdsutton71@gmail.com