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In need of good resources!

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Hello. I am trying very hard to learn Apple's new Swift language so I can make a game for the iPhone/iPad. I have much programming experience in Python, and a bit of dabbling in Java and C/C++ so while I'm certainly no pro I'm not a total noob to programming either. I want to make a simple casual game, nothing like Skyrim or anything like that. The problem is is that I can't find any good place to learn how to do this! I've learned the basics of Swift, but when it comes to game development I can't find any good resources. I've tried YouTube, and while there are some good tutorials, they often move too fast and are a bit too difficult to follow. I found pretty much nothing as far as good written tutorials that explain themselves well. Please, I'm sick of finding nothing. If you know of any good tutorials PLEASE let me know! I really don't want to give up on this. Thank you for your time.

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I would look at Cocos2D-Swift. It's an excellent library that I used when it was still objective-c; it's powerful and extremely intuitive to use. There's a plethora of tutorials for the old cocos 2d, which will mostly translate over to cocos2d-swift and an extremely active community who will help you with any problems you have over on http://www.cocos2d-swift.org

If you want to make 3d games then unfortunately it gets a lot harder very fast. Not sure where to recommend you to start on that.

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I would look at Cocos2D-Swift. It's an excellent library that I used when it was still objective-c; it's powerful and extremely intuitive to use. There's a plethora of tutorials for the old cocos 2d, which will mostly translate over to cocos2d-swift and an extremely active community who will help you with any problems you have over on http://www.cocos2d-swift.org

If you want to make 3d games then unfortunately it gets a lot harder very fast. Not sure where to recommend you to start on that.

Thanks for the reply! As of now I have no intention of making 3D games, just simple casual ones. I'll definitely check it out.

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I did a small tutorial series on using Swift with Spritekit ( http://www.gamefromscratch.com/page/SpriteKit-game-development-with-Swift-tutorial-series.aspx ) that you might find useful. Granted it's a beta product (Swift) so things may change a bit over time. SpriteKit is actually a pretty nicely designed library if you don't mind being bound to Apples ecosystem only.

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