Starting 2D from scratch

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9 comments, last by Serapth 9 years, 6 months ago
If you'd consider Java, I'd recommend using LibGDX, for which I have a massive tutorial series ( http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx ), although if you are using the newest version of Xcode and want to try something new, you could give Swift with SpriteKit a shot, which I also have a series for ( http://www.gamefromscratch.com/page/SpriteKit-game-development-with-Swift-tutorial-series.aspx ). That said, these days I have a series for almost everything... ;)


Do you have a language preference and what platforms do you want to target? That makes recommendations easier.

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