I have a problem right now when using DirectX 9 in multihead mode (3 monitor on 1 graphic card, using a single D3D9Device). My code works only if I deactivate the full screen anti-aliasing by setting MultiSampleType and MultiSampleQuality to 0 in the presentation parameters.
As soon as I activate the anti-aliasing, the device gets lost / restored every frame and all 3 monitors are only black. I'm trying to find out if these modes are compatible and if so, what am I doing wrong.
I could paste some code if needed, but I'm not sure what would be important.
Thanks,