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Rubber

RPG devolepment...

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Alrighty, here''s the deal: I know TI-Basic, the calculators language.(duh) Now, im just now finishing up a FFVII sequal for the calc. (if youd like to BETA test, please reply!) But here''s what matters: I''d like to start on a sequal to the TI game, in VC++. I have had a little experiance in VC++ (just enough to know my way around). I''d like to get an idea of what to read up on. I dont need any animations, just dialouge between players, and the ablility to walk around on a world map. Any ideas/suggestions on what to read up on would be great! Storyline is not an issue, just the game itself. Thanks- Rubber

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