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firlefanz

Changing dxinput properties in runtime

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HI! I have a problem with DXINPUT.KEYBOARD / .JOYSTICK When I set the Joystick (or Keyboard) in the Form on Enabled, it does work in my game. But if I set the J (or K) on disabled in the form, and in the game I set it again on enabled, nothing happens, it stays disabled. What can I do to change the enabled property of my DXInput devices in RunTime? Please help me out Firlefanz

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