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What is game maker?

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I've been on this site for about an hour and have no idea what game maker is. It seems like a really useful resource, but I can't figure out what it is. Please help.

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Game Maker is great if you are A) New to programming or game design and B) Making a 2D game. You can use it to develop for major platforms including PS4 and XBOne. It's main weakness is the room editor can be a little messy for complicated design and there is no multithreading support in the current version. Edited by WindyHillStudio

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Game Maker is a mainly 2D game creation software using easy drag and drop programming or what most people use when they use it - a still easy scripting language called GML. The program is really quite good. However, whether it is better for production quality games or just prototypes, is debatable.

One more signifant complaint is the pricing, for a 2D software.

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whether it is better for production quality games or just prototypes, is debatable

 

Yes, that's exactly what I have been thinking about for the past 3 months while working with construct 2. It seems that these tools can help you progress really fast but not too far, so for small games they are good enough, but as your project gets larger these tools show some limitations.

 

I find it difficult to transition from programming to using these tools, there's always a voice inside your head that tells you you're not doing it right. However it seems that most of Game Maker like programs are made for non-programmers who still want to make games. I think it's not fair to not be able to make games if you lack programming skills, lots of great game designers don't know how to code to some extent. These tools provide an opportunity to test your ideas and play them in few minutes or hours of work, I think it's amazing.

 


One more signifant complaint is the pricing, for a 2D software.

 

Construct 2 and Stencyl are cheaper, and for my specific needs, they proved to be more useful than Game Maker.

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Is it worth buying the 99 dollar version? Or should I invest in something else?

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Is it worth buying the 99 dollar version? Or should I invest in something else?

You can buy it (Game Maker Studio) if you want to, but you will only be getting the PC exporter for that $99. Meaning you still won't be able to export to Android, etc without paying more.

Do try before you buy though - there is a free version.

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Also be careful, the one version they charge for on steam is available for free, which is shady as hell in my opinion.


That's actually my biggest negative against GameMaker, the company behind it have pulled enough bone headed moves to make we wary as hell of them. The DRM corrupting paid users project screw up of course being the biggest of all.

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Is construct worth buying? it looks better. I tried game maker and it wasn't very good. Plus the amount of typos they had in their text make me question if they were literate.

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Is construct worth buying? it looks better. I tried game maker and it wasn't very good. Plus the amount of typos they had in their text make me question if they were literate.


Construct 2 is pretty good. Give it a try, you can do a lot with the free version. It has its positives (such as lower cost) and negatives (exporting to Android/iOS is possible but has a higher chance of running into problems) than Game Maker.

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Is construct worth buying?

It's very capable as a HTML5 engine, but has some issues with mobile exporting for larger or more complicated games and PC exports can be a bit bloated in terms of filesize.

 

It's very easy to use, and not overly restrictive in terms of the types of games you can make (other than the obvious lack of 3d capabilities).  Documentation is excellent, and updates (both new features, and improvements to existing) are released frequently.  They also have an active and helpful community, although they can often be a little overly defensive about any criticisms of the software.

 

 

The limitations of the free version are quite generous, so I would recommend giving it a good try to see if it suits you.

 

 


exporting to Android/iOS is possible but has a higher chance of running into problems

I'll briefly expand on this since I also touched on it briefly myself.  The HTML5 export is top-notch, but none of the other exports are true native exports; instead, they make use of third-party wrappers for the HTML5 version of the game.  This means problems with the exports often need to be fixed by a third party rather than the makers of Construct 2, and that the process isn't always as nice as working with Construct 2.

 

 

Hope that helps! smile.png

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Are there any better ways for an aspiring game dev to make a game? Or are Game Maker and Construct about the best for this kind of stuff?

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Are there any better ways for an aspiring game dev to make a game? Or are Game Maker and Construct about the best for this kind of stuff?


Best is subjective. Many people think going the most extensive, thorough way is best. And sometimes it is.

However, Game Maker and Construct 2 might be easiest for a 2D game. For 3D, you may want to look at Unity

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Are there any better ways for an aspiring game dev to make a game? Or are Game Maker and Construct about the best for this kind of stuff?


Best is subjective. Many people think going the most extensive, thorough way is best. And sometimes it is.

However, Game Maker and Construct 2 might be easiest for a 2D game. For 3D, you may want to look at Unity

 

 

In my recent evaluation of the various options, it's actually Stencyl I would probably try out of the three.  In order, Stencyl, Construct2 then GameMaker.

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The most important difference is that Stencyl nor Construct suppport XB or PS, and only Construct supports WiiU. Stencyl is PC/Mac/Phones only. Edited by WindyHillStudio

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Gamemaker has been really underestimated though it exists before the crazy indie game rush. GML scripting is indeed very well done.

I tried it several years ago, then tried it now.

 

Except the exepensives new export function (html5, android... which I know is nearly mandatory), the application hasn't evolved much.

It is still good, but I doubt its functionnality will grow aside of the exports.

 

If you want to make a little game quickly and learn some tricks at a scripting level, it is for you.

If you really want to learn programming game to move forward to other, more complicated, tools or language, it may not be the best choice.

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