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Kilj

World->screen cords

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Just wondering how you can go from world co ordinates to screen cordinates. How can I draw triangles and quads in screen cords instead of world. Like if I want to have a quad thats 32*32 pixels how can I get that done?

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see the faq
http://www.opengl.org/developers/faqs/technical.html
u want to setup an orthogonal projection matrix with dimensions of your screen

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