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abdellah

smoke & transparency in edge & center

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hello

i have seccessed to add a transparency to my texture (my texture already has a transparence layer) i appliqued these lines :

  d.RenderState.AlphaBlendEnable = True;

            d.RenderState.SourceBlend = Blend.One;
            d.RenderState.DestinationBlend = Blend.InvSourceAlpha;
 
now i want to change trhe transparency of the non-transparent side (the center)

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It's not the same question, but it is part of the same conversation. Threads correspond to conversations, more than individual questions.

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i know that, but if the people want to answer on a thread i must refresh by adding a new thread? if a thread is become old the peoples forget to answer, in my opinion on this wite, the people answer only the new questions

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