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hitzq

OpenGL seems something wrong with depth test

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Hi there,

 

I'm drawing some 3d-buildings using OpenGL ES 2.0, and got this picture on some devices.

 

It seems something wrong with the depth test.

 

[attachment=24336:Untitled.png]

 

zoom in:

[attachment=24337:QQ??20141024174822.png]

 

 

What could be the issue?   any idea?

 

 

Best Regards,

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This artifact is called z-fighting and is often a result of a low z-buffer resolution.

 

Hmm... maybe not ... have you some gui elements on the left side of the screen .. ?

Edited by Ashaman73

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