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which game engine

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Hey.
I would like to start making games as a hobby but i don't know which game engine is the best. I am totally new to this so i want a game engine that's easy to understand. I also don't know which program languege i have to learn. On very much forums they say that Phyton is the best but i am not sure, maybe c# is better or maybe something else.
I hope you can help me

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For this type of question is better searching on directly instead of creating an topic because is very popular and I think everyone is tired of answering it.

Want a Engine? Search on the forums: best engine, etc.

Want to write a Engine? This forum have specific  areas that you can find solutions for what you're finding.

I'm not saying that anyone will not answer, but it is just an shortcut you can take. wink.png

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For this type of question is better searching on directly instead of creating an topic because is very popular and I think everyone is tired of answering it.
Want a Engine? Search on the forums: best engine, etc.
Want to write a Engine? This forum have specific areas that you can find solutions for what you're finding.
I'm not saying that anyone will not answer, but it is just an shortcut you can take. wink.png

Thanks for the advice! I wil search for it on the forum. But i still have one question: what did you mean by writing a engine? With learning program languege i ment the code i have to type in a engine like Unity. I don't want to make my own engine.

Edited by Crazy2109

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For this type of question is better searching on directly instead of creating an topic because is very popular and I think everyone is tired of answering it.
Want a Engine? Search on the forums: best engine, etc.
Want to write a Engine? This forum have specific areas that you can find solutions for what you're finding.
I'm not saying that anyone will not answer, but it is just an shortcut you can take. wink.png

Thanks for the advice! I wil search for it on the forum. But i still have one question: what did you mean by writing a engine? With learning program languege i ment the code i have to type in a engine like Unity. I don't want to make my own engine.

 

Using an existing Game Engine like Unreal Engine™, CryEngine™, you won't mess up with the low-level functionality of the core system of the Engine, etc. because is already done. You use the existing functionality, and you can even use some sword of programming language to extend his functionality if the engine offers it. It is really the way to go if you're not pretending to learn all the theory behind the lower level subsystems that made an Game Engine. By "writing a Engine", you probably need some time to learn new stuff and determination also. You'll need to learn the language that you feel most comfortable and all the mathematics behind what you see on one frame of the Game and more.

You say that you don't want to learn to write a Engine. You can make a list of what capabilities of the  Engine you want, and buy one SDK that fits better in what you want. Again: search on the forums: best engine for this/that, etc. and you will find. Here, at gamedev, you'll probably find the most valuable informations related to Game Development.

Edited by Irlan

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This topic is 1112 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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